2D Platformer in GameMaker Studio 2

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4 Comments

  1. Very well written tutorial. In the info box at the top you mention that an updated 2.3+ compatible update s in the works. Is this still in process?

    1. Thank you, Chris. Unfortunately I am unable to update the tutorials for the foreseeable future. I’ve been unable to update this blog for months and I put all my gamedev project on hiatus. In GMS 2.3+ each script should become a function and then they work in a very similar way; someone in the comments confirmed that little work is needed to make them work. Importing the final project in the latest post of the series should trigger a conversion, from there you should do a little cleanup and refactor (to your liking) and you shuold be ready to go. As of now I don’t know when I will be able to come back to game dev or blogging 🙁

    2. I’ve updated the warning box. Downloading and importing the project will trigger a conversion in the new IDE. The project should run just fine from there.

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