Then in December 2015 I got to play, for the first time ever, Super Metroid. It was love at first sight. I had never played that game before and I finally understood what I’ve been missing out.
As a side effect, now I wanted to make games. Specifically, I wanted to make a game like that. Well… turns out Super Metroid is a masterpiece in Game Design and I probably set the bar a little too high for my own goals, but I haven’t given up. I’m still learning so much stuff and I feel I have to share it!