Screen Tearing / Wavy Effect in GameMaker Studio 2 (using Surfaces)

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After playing Environmental Station Alpha, I decided I wanted to implement the screen tearing effect Hempuli is using in his game. I didn’t know how he achieved it so I …

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Guide to develop low resolution 2D platformers with smooth movement and pixel perfect collisions in GameMaker Studio 2 (with slopes)

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This guide explores the ins and outs of making low resolution 2D Platformers with both pixel perfect, precise collisions (with slopes) and sub-pixel, smooth sprite movements. Turns out you CAN have smooth low res graphics.

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A little update

Content's very old; It might be outdated or no longer valid.

Since I now have a full-time job, I removed my Patreon page and my silly “donations” form. I also ordered a brand new notebook; it’s ridiculously powerful so I can run GameMaker Studio 2 with no lag (and in Full HD resolution).

Lately I found myself willing to create content but the very same job that gave me financial freedom, is kind of keeping me from making progress on my own projects. I guess I should stop planning ahead and just go with the flow.