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Nikles dabbling in Game Dev
  • 2D Platformer in GameMaker Studio 2
    General Updates

    Free GameMaker Platfomer Tutorial Soon

    ByNikles November 12, 2018April 30, 2019

    I’m working on a free basic platformer tutorial. I’ll post a youtube video and a blog post as soon as I manage to complete it, edit the video and voice-over it. For this project I’ll be using freely available tiles and sprites: https://ansimuz.itch.io/grotto-escape-game-art-pack https://ansimuz.itch.io/grotto-escape-ii-art-pack- https://ansimuz.itch.io/grotto-escape-chibi-monsters I’ve just made some minor edits to the player sprite…

    Read More Free GameMaker Platfomer Tutorial SoonContinue

  • Tech, Web and DevOps

    Blog update

    ByNikles November 8, 2018November 15, 2018

    I’m currently working on this blog; fine tuning WordPress and the theme so it might look a bit off for a while. I got to the point where it took 10 seconds to load the homepage so I’m now considering switching theme, changing layout and I’m even considering using another platform. If you know any…

    Read More Blog updateContinue

  • Space Action Adventure Platformers

    New tileset almost ready

    ByNikles September 20, 2018

    I posted a preview of the new tileset on my ko-fi page. Soon I’ll have a working “mini-world” with all the environments ready to show. The tileset will undergo further revisions but the overall feeling is there. Right now we’re working on doors, enemies and powerups.

    Read More New tileset almost readyContinue

  • GameMaker Studio 2 Book | Space Action Adventure Platformers

    Book Update – 2018-09-01 – It’s taking shape

    ByNikles September 1, 2018September 1, 2018

    So I found an artist willing to collaborate with me on my GameMaker Studio 2 book. Thank God I can work with him once again! He’s the most talented Pixel Artist around. He knows about game development and the whole process and he can draw pretty much everything you throw at him. I bet you…

    Read More Book Update – 2018-09-01 – It’s taking shapeContinue

  • Dark Titan – Battle Over Fire
    My Projects | Space Action Adventure Platformers

    Dark Titan – Battle Over Fire

    ByNikles August 23, 2018November 9, 2018

    So, in response to this hilarious tweet by Burrito Tim, I’m officially naming my 2D Sci-Fi Action Adventure Platformer, Dark Titan – Battle Over Fire! Indies, not sure what to call your next game? Pick any of the red tiles: pic.twitter.com/KcMMWnTk1G — Burrito Tim (@Burrito_Tim) 22 August 2018 Here it is in all its glory. Well……

    Read More Dark Titan – Battle Over FireContinue

  • Game Design | General Updates

    Updates as of 2018-08-22 – The Metroid-like project(s)

    ByNikles August 22, 2018April 30, 2019

    So I was working on a small Metroid-like game in GameMaker Studio 2. Then one day I thought: what if I wrote a book about how I made it? Maybe I could attach the whole GameMaker Studio 2 source project to the book. It might be useful to others and it might even pay some…

    Read More Updates as of 2018-08-22 – The Metroid-like project(s)Continue

  • GameMaker Tutorials

    Screen Tearing / Wavy Effect in GameMaker Studio 2 (using Surfaces)

    ByNikles March 1, 2018

    After playing Environmental Station Alpha, I decided I wanted to implement the screen tearing effect Hempuli is using in his game. I didn’t know how he achieved it so I had to start from scratch and think about different approaches. Knowing nothing about shaders, I was left with surfaces. I jotted down some code and…

    Read More Screen Tearing / Wavy Effect in GameMaker Studio 2 (using Surfaces)Continue

  • GameMaker Tutorials

    Guide to develop low resolution 2D platformers with smooth movement and pixel perfect collisions in GameMaker Studio 2 (with slopes)

    ByNikles February 17, 2018November 29, 2019

    This guide explores the ins and outs of making low resolution 2D Platformers with both pixel perfect, precise collisions (with slopes) and sub-pixel, smooth sprite movements. Turns out you CAN have smooth low res graphics.

    Read More Guide to develop low resolution 2D platformers with smooth movement and pixel perfect collisions in GameMaker Studio 2 (with slopes)Continue

  • General Updates

    A little update

    ByNikles January 20, 2018

    Since I now have a full-time job, I removed my Patreon page and my silly “donations” form. I also ordered a brand new notebook; it’s ridiculously powerful so I can run GameMaker Studio 2 with no lag (and in Full HD resolution). Lately I found myself willing to create content but the very same job…

    Read More A little updateContinue

  • General Updates

    What’s next

    ByNikles November 24, 2017

    Now that I have a full time job, I need to re-assess my priorities. Game development will always be a part of my life but in a lighter, brighter and smarter way. I’m focusing exclusively on my own projects while keeping an open approach for the future. I have no immediate plans on releasing or…

    Read More What’s nextContinue

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About

I’m Nikles, a professional software engineer. In this blog, I document my experiments with GameMaker, Godot, PyGame and more…

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