In this post I’ll try to write down the thinking process I made when I chose to develop Kren at a 384×216 sceen resolution.
Screen Tearing / Wavy Effect in GameMaker Studio 2 (using Surfaces)
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After playing Environmental Station Alpha, I decided I wanted to implement the screen tearing effect Hempuli is using in his game. I didn’t know how he achieved it so I …
Read moreScreen Tearing / Wavy Effect in GameMaker Studio 2 (using Surfaces)