In this post I’ll try to write down the thinking process I made when I chose to develop Kren at a 384×216 sceen resolution.
Choosing the right resolution for a 2D Platformer
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In this post I’ll try to write down the thinking process I made when I chose to develop Kren at a 384×216 sceen resolution.
In the earlier tech demo, I had positioned a truckload of similar tilesets. Those bluish/greyish square blocks are not hand picked. I did not make that work in the level …