in GameMaker Studio 2
using GML (GAMEMAKER LANGUAGE)
I am currently writing this book (and eBook) and I’m trying to be as thorough as possible while keeping a clear and concise language.
The book comes with complete source code of the project along with reusable and modifiable assets. You’re free to use it all in your commercial projects as well.
You can support this project by leaving comments and letting me know that you care. Or you can buy me a coffee.